At the end of the day this game was very clearly designed with a mouse in mind, and the move to an analog stick just doesn’t work as well.Īs said before, gameplay in Happy Game is very simple even down to the puzzles. Veterans of the adventure game genre or even players of previous Amanita titles may expect an exploration aspect where you are collecting items in order to use them elsewhere to solve those puzzles. You will not find either of those in Happy Game. It’s more akin to a series of vignettes in which the player must solve a self-contained puzzle that can range from feeding rabbits carrots so that they get fat and distract a much larger cannibalistic rabbit to something as simple as figuring out a way to interact with a certain object until something happens. Much like the gameplay these puzzles are very straightforward, sometimes to its detriment. A few too many of them are quite literally just performing the same action or series of actions over and over again until the game finally moves forward with the scene, and somebody looking for more complicated problem-solving than that likely won’t find what they’re looking for here.
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